232 APPS TRACKED · 227 CLAUSES ON FILE · 38 WITH NO CLAUSE TO QUOTE
RECORD OPENED 5 OCT 2026 · 1 CLAUSES ON FILE
gaming

Does Unity train on your data?

Unity's player policy says it may use third-party AI services to run its business, and never says whether what it collects from you in games trains anything.

LAST CHECKED
5 Oct 2026 · 5 days ago
CONFIDENCE
unclear
RIGHT OF REPLY
Not yet asked
Verdict
No clause on file

Evidence 1 — Players of Unity-made games and apps
Privacy Policy · Players of Unity-made games and apps
EVIDENCE 01 OF 01

This clause is real, but it doesn't resolve the training question - see the finding below.

"We may use third-party services that utilize artificial intelligence or other advanced technologies to help us operate our business and support internal functions."
CHECKED
6 Sept 2026
STILL LIVE AS OF
5 Oct 2026
APPLIES TO
Players of Unity-made games and apps
JURISDICTION
global
HOW IT WAS TAKEN
Saved by hand — not re-read automatically
SHA-256
B2F8F65F…5EE4

Why this is still UNCLEAR: The Game Player and App User Privacy Policy, 398 paragraphs saved by hand on 6 September 2026, is mostly about the advertising and analytics identifiers Unity collects inside other companies' games. Its only AI language is a heading and one sentence: "We may use third-party services that utilize artificial intelligence or other advanced technologies to help us operate our business and support internal functions." That is Unity's back office, not your data as a training input. "Training" appears twice, both times employee training. Whether player data trains anything is not stated.

What each plan can refuse

The same questions, asked of every plan we could identify. Every cell comes from a quoted clause or a documented search - see the evidence above.

Players of Unity-made games and appsUNCLEAR
OPT-OUT
Not established
RETENTION
Not stated
EXPOSURE
—
DE-IDENTIFIED
—
HUMAN REVIEW
Not established

How to opt out of Unity AI training

Plan by plan, from what Unity's own policy says about refusing. Where it publishes the steps, they're listed here with the limits they carry. Where there's nothing to switch off, or nothing graded, this says so instead of inventing a menu path.

Players of Unity-made games and apps

Not graded, so no route is pointed at. The Game Player and App User Privacy Policy, 398 paragraphs saved by hand on 6 September 2026, is mostly about the advertising and analytics identifiers Unity collects inside other companies' games. Its only AI language is a heading and one sentence: "We may use third-party services that utilize artificial intelligence or other advanced technologies to help us operate our business and support internal functions." That is Unity's back office, not your data as a training input. "Training" appears twice, both times employee training. Whether player data trains anything is not stated.

Each step's source and archived copy →

What this policy has done since we started watching

2 CAPTURES SINCE 31 AUG 2026

The record starts here. Unity's 2 documents were first captured on 31 Aug 2026, and there's no earlier copy to compare them against, so this verdict has no history behind it yet. From now on every re-read is diffed against those copies, and anything that moves appears here.

Everything we read

DOCUMENT
CHECKED
SNAPSHOT
Privacy Policyquoted
6 Sept 2026
Privacy Policy
31 Aug 2026

Vendor response

From the company? What a reply does and what moves a grade.

We haven't yet written to Unity about this verdict, and they haven't disputed, clarified or announced a change to any clause quoted above. When either happens it's published here, word for word.

Report a wrong clause

Nearest verdicts on file

All 5 in gaming →

"Same pattern" marks a policy /patterns lists under the same heading as this one. The category has few other entries, so the block is topped up from that heading.

Writing about Unity? Embed this verdict as a card that stays current.